Computer Graphics, Linux and Everything…

ICE Scatter Compound

by on Apr.07, 2011, under Softimage

After some tests with Arnold, we quickly realized we didn’t need Vue anymore for stuff like scattering trees on a landscape. An artist at Oblique asked me to create a compound in ICE to mimic the parameters in Vue to scatter particles with some rules. Here is the compound. It’s quickly done but it works.

FL_ScatterTool.1.3.xsicompound.zip

edit: It appears the Density_Map isn’t working. I’ll have to find some time to fix it.

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2 comments for this entry:
  1. will

    is there some way to cull or kill particles that are out sode of the camera cone, or by Z distance?

  2. flord

    No, not at the moment.

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