ICE Scatter Compound
by flord on Apr.07, 2011, under Softimage
After some tests with Arnold, we quickly realized we didn’t need Vue anymore for stuff like scattering trees on a landscape. An artist at Oblique asked me to create a compound in ICE to mimic the parameters in Vue to scatter particles with some rules. Here is the compound. It’s quickly done but it works.
FL_ScatterTool.1.3.xsicompound.zip
edit: It appears the Density_Map isn’t working. I’ll have to find some time to fix it.
October 10th, 2011 on 11:07
is there some way to cull or kill particles that are out sode of the camera cone, or by Z distance?
October 11th, 2011 on 08:27
No, not at the moment.